Friday, February 19, 2016

#RPGaDay 2015. No.s 13-18

#13. Favorite RPG Podcast.  I haven't listened to an RPG podcast in about three years, so I'm unqualified to answer this particular question.  Good thing I'm not actually doing this one per day, or this would be a really lousy day!

#14. Favorite RPG Accessory.  A home-made custom GM screen.  I'd like to actually make another one; or modify the one I have, or something—but I don't need to.  I don't really need rules info on the screen; especially playing a really rules-lite game like m20.  But it's great to have things like: a mini-map of the setting, a list of names so I can actually name NPCs on the fly as needed, custom picked pictures for the front end, a list of things like tavern and inn names, etc.  Stuff that any self-respecting player-led GM needs to keep the game feeling smooth even without all of that creativity stifling over-preparation.  It would probably be nicer if I bought one of those folders that are already designed for this, and then put in my own inserts, but that means spending $20-30 for something that I don't really need... and I'm really cheap.

#15. Longest campaign played.  Age of Worms; the 21 or 22 level d20 D&D game that started at 1st level, and ended with us fighting the reincarnation of Kyuss, in Greyhawk.  A lot of good moments, but it actually really soured me in general terms on adventure path style campaigns, and very long campaigns in general, as well as higher level d20 gaming.  Lots of things I learned not to like in that campaign; fewer things that I decided I liked... but I still had a good enough time.

#16. Longest game session played.  I don't really do the marathon sessions.  I've never been involved in any session, actually, that I don't think fell outside of the 4-6 or so hour window.

#17. Favorite fantasy RPG. To avoid saying one or another iteration of m20 over and over again, I'm going to pass on that and say: a house-ruled Third Edition d20 with the E6 tophat would be my favorite, I think.  Favorite commercial fantasy setting, regardless of what game it is (and I've never seen the new in-house system) is either Warhammer or Iron Kingdoms... probably the latter.  Both have house systems (at least now) that I'm not very familiar with, however.  After all, I don't want to eschew just naming off one m20 iteration after another only to fall back on doing the same thing with d20...

#18. Favorite SF RPG.  I think actually playing in Star Wars is my favorite, but there's a lot of systems for that, and I've done so much homebrewing to the setting that I'm not sure it counts.  So, rather than go with that and deal with the problems that that entails, let's call Traveller my favorite SF game, eh?  The original rules.  I'd probably never play them as is anymore... but I love elements of it, especially the space hex crawl generation rules.

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